171 research outputs found

    An improved lion strategy for the lion and man problem

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    In this paper, a novel lion strategy for David Gale's lion and man problem is proposed. The devised approach enhances a popular strategy proposed by Sgall, which relies on the computation of a suitable "center". The key idea of the new strategy is to update the center at each move, instead of computing it once and for all at the beginning of the game. Convergence of the proposed lion strategy is proven and an upper bound on the game length is derived, which dominates the existing bounds.Comment: Preprint submitted to IEEE Control Systems Letter

    Distributed interpolatory algorithms for set membership estimation

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    This work addresses the distributed estimation problem in a set membership framework. The agents of a network collect measurements which are affected by bounded errors, thus implying that the unknown parameters to be estimated belong to a suitable feasible set. Two distributed algorithms are considered, based on projections of the estimate of each agent onto its local feasible set. The main contribution of the paper is to show that such algorithms are asymptotic interpolatory estimators, i.e. they converge to an element of the global feasible set, under the assumption that the feasible set associated to each measurement is convex. The proposed techniques are demonstrated on a distributed linear regression estimation problem

    A Distributed Asynchronous Method of Multipliers for Constrained Nonconvex Optimization

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    This paper presents a fully asynchronous and distributed approach for tackling optimization problems in which both the objective function and the constraints may be nonconvex. In the considered network setting each node is active upon triggering of a local timer and has access only to a portion of the objective function and to a subset of the constraints. In the proposed technique, based on the method of multipliers, each node performs, when it wakes up, either a descent step on a local augmented Lagrangian or an ascent step on the local multiplier vector. Nodes realize when to switch from the descent step to the ascent one through an asynchronous distributed logic-AND, which detects when all the nodes have reached a predefined tolerance in the minimization of the augmented Lagrangian. It is shown that the resulting distributed algorithm is equivalent to a block coordinate descent for the minimization of the global augmented Lagrangian. This allows one to extend the properties of the centralized method of multipliers to the considered distributed framework. Two application examples are presented to validate the proposed approach: a distributed source localization problem and the parameter estimation of a neural network.Comment: arXiv admin note: substantial text overlap with arXiv:1803.0648

    MARS: An Educational Environment for Multiagent Robot Simulations

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    Undergraduate robotics students often find it difficult to design and validate control algorithms for teams of mobile robots. This is mainly due to two reasons. First, very rarely educational laboratories are equipped with large teams of robots, which are usually expensive, bulky and difficult to manage and maintain. Second, robotics simulators often require student to spend much time to learn their use and functionalities. For this purpose, a simulator of multi-agent mobile robots named MARS has been developed within the Matlab environment, with the aim of facilitating students to simulate a wide variety of control algorithms in an easy way and without spending time for understanding a new language. Through this facility, the user is able to simulate multi-robot teams performing different tasks, from cooperative to competitive ones, by using both centralized and distributed controllers. Virtual sensors are provided to simulate real devices. A graphical user interface allows students to monitor the robots behaviour through an online animation

    Medical Waste Regulation: Recommendations for Cleaning Up the Mess

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    In many applications, design or analysis is performed over a finite frequency range of interest. The importance of the H2/robust H2 norm highlights the necessity of computing this norm accordingly. This paper provides different methods for computing upper bounds on the robust finite-frequency H2 norm for systems with structured uncertainties. An application of the robust finite-frequency H2 norm for a comfort analysis problem of an aero-elastic model of an aircraft is also presented

    Walking ahead: the headed social force model

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    Human motion models are finding an increasing number of novel applications in many different fields, such as building design, computer graphics and robot motion planning. The Social Force Model is one of the most popular alternatives to describe the motion of pedestrians. By resorting to a physical analogy, individuals are assimilated to point-wise particles subject to social forces which drive their dynamics. Such a model implicitly assumes that humans move isotropically. On the contrary, empirical evidence shows that people do have a preferred direction of motion, walking forward most of the time. Lateral motions are observed only in specific circumstances, such as when navigating in overcrowded environments or avoiding unexpected obstacles. In this paper, the Headed Social Force Model is introduced in order to improve the realism of the trajectories generated by the classical Social Force Model. The key feature of the proposed approach is the inclusion of the pedestrians' heading into the dynamic model used to describe the motion of each individual. The force and torque representing the model inputs are computed as suitable functions of the force terms resulting from the traditional Social Force Model. Moreover, a new force contribution is introduced in order to model the behavior of people walking together as a single group. The proposed model features high versatility, being able to reproduce both the unicycle-like trajectories typical of people moving in open spaces and the point-wise motion patterns occurring in high density scenarios. Extensive numerical simulations show an increased regularity of the resulting trajectories and confirm a general improvement of the model realism
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